It was reported to have crashed around every 20 minutes or so but even considering, it was still a much more advanced system than Babbage's Difference engine.
Just over a decade after MIT finished the Whirlwind 1, what we now consider the worlds first video game was produced by a man named Dr. William Higinbotham, whilst looking into missile trajectories he wondered if the same principle could be applied to a game of tennis. He set off immediately, designing and building the motherboard and the rest of the components, within 3 weeks, during the middle of October, 1958 he was finished and already had thousands excited for the new 'Tennis for Two'. Using a standard Oscilloscope screen and two boxes with the controls he made. Unluckily no patent was ever put in place as it would have been owned by the government due to his work with them in his federal owned lab being very alike the game dynamics themselves.
'Pong' wasn't even released until 72' and in my opinion Tennis for Two offers a much more realistic set of physics, it looks quite visually stimulating rather than watching a dot bounce between 2 lines.
By the time it hit 1962 we had the first official video game ever to be written, also using an oscilloscope as a screen, 'Spacewar!' [Fig.3]
Referencing:
Kent C. Redmond (1980). Project Whirlwind: the history of a pioneer computer. Bedford: Digital Press. 280 pages.
http://www.sciencemuseum.org.uk/objects/computing_and_data_processing/1862-89.aspx
http://www.giantbomb.com/spacewar/3030-21514/
http://gizmodo.com/5080541/retromodo-tennis-for-two-the-worlds-first-graphical-videogame
http://museum.mit.edu/150/21
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