Wednesday, 27 November 2013

The History of Gaming - 1970's to 1990's

Originally I was going to talk about the Mr. Game and Watch series and how Nintendo really seemed to add quite an appealing angle to handheld gaming even if it was probably as simple and as mindless as it was entertaining, saying it straight, people love something to waste a bit of time on especially if they're enjoying themselves in the process. That of course led me to think how much I am brain-dribbling over the new Pokemon, (like a lot of us to be fair.) they just made it so much better!! Sorry. I'm just so pleased that Nintendo always find a way to make everything OK again. My childhood is safe, for now.

So now as you might of guessed I'm going to hi-light some more on Nintendo and its development into one of the gaming front runners of modern day technology. If you didn't know Hiroshi Yamauchi (3rd President of Nintendo) turned 'Nintendo Playing Card Company Limited' into 'Nintendo Company' in 1963 when he realised that a card manufacturing company had small hopes in a technology thriving world. Sadly he died recently this year, may he rest in peace.

1964 to 1968 poor Nintendo was trying to fit its fingers into to many pies, setting up a TV network, a Taxi company, a food company which sold instant noodles and rice and also a chain of "love hotels". Yeah... now my childhood is ruined.
Some of the toys and games that they would sell made later appearances in the games that they went on to produce, for example the 'Chiritory [1]' which was toy hover you can see Wario using in WarioWare, Inc.

Bandai and Tomy being the most established companies, they dominated the market and Nintendo struggled to stay a float within the Japanese toy industry particularly with the debt they've accumulated. All until the 1970's when Shigeru Miyamoto was hired and became the visionary/father of gaming that we've all grown to love leading back through nearly 2 decades of good ideas; Donkey Kong, Mario, Zelda, Metroid, Pikmin, the list goes on. Without Miyamoto Nintendo would not be the same today, his spark and creativity was what lead to the success in the industry that they have today.
Gunpei Yokoi became a mentor to Miyamoto during his time spent in Research and Development making sure to pass on all his knowledge and creative insight. After all without Yokoi we would never of had the invention of the D-Pad or even the Gameboy for that matter.

After testing the field with gaming consoles for some time as well as continuing to develop the Mr. Game and Watch series for their handheld devices they hit a sudden business boom in 1985 when the NES was released. Nintendo realised it was onto something fantastic with these 2 concepts and they have proceeded to update them throughout the companies career from 85' onwards.
This led them to design the first fully functioning wireless remote system skyrocketing the modern age into a much more physical game-play environment. As for the handhelds they we're also the first to install glasses free 3D graphical interface, be it a gimmick or not.

So to summarize, well played Nintendo, you certainly worked your way up the food chain, which really gives me great hope for myself, being a single Games Designer in a massive world of hatching visionary's, let's hope the spawn count isn't set to Unlimited.

Referencing:
http://www.vg247.com/2013/09/19/nintendo-president-hiroshi-yamauchi-has-died-at-85-reports-suggest/
http://inventors.about.com/od/nstartinventions/a/Nintendo.html
http://classic-video-games.yoexpert.com/classic-video-games-history/did-nintendo-run-love-hotels-in-japan-31273.html

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